isPointInRect

Undocumented in source. Be warned that the author may not have intended to support it.
  1. bool isPointInRect(T px, T py, T rx, T ry, T rw, T rh)
  2. bool isPointInRect(Vector2 p, Rect r)
    pure nothrow @nogc @safe
    bool
    isPointInRect
    (
    in Vector2 p
    ,
    in Rect r
    )

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